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[Freeciv] Re: RTS version of Freeciv; need to change my email address
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To: rf13@xxxxxxxxxxxxxxxxx
Cc: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: RTS version of Freeciv; need to change my email address
From: "C Ratchet" <zratchet@xxxxxxxxxxx>
Date: Mon, 15 Jul 2002 23:27:24 +0000

Would you like to join as an advisor? I've been watching the freeciv-java 
board and seen messages as recent as May 17 of this year. Maybe there is new 
stuff going on? The main Server changes I would like to see would be to 
implement our new features, and allow web-based manipulation.

Thanks
Ratchet


>From: Raimar Falke <rf13@xxxxxxxxxxxxxxxxx>
>To: C Ratchet <zratchet@xxxxxxxxxxx>
>CC: freeciv@xxxxxxxxxxx
>Subject: [Freeciv] Re: RTS version of Freeciv; need to change my email 
>address
>Date: Fri, 12 Jul 2002 08:12:53 +0200
>
>
>On Thu, Jul 11, 2002 at 11:24:28PM +0000, C Ratchet wrote:
> >
>
> > Do you want to join the project or do you just support it in
> > general?
>
>I can answer code questions and give advise about architecture. But no
>real coding.
>
> > might talk to the people on the freeciv-java board and see if they
> > can offer any help.
>
>The freeciv-java list is dead. The java client was last modified in
>December 1998.
>
> > Why do you say redoing the server is out of the question?
>
>We are talking here about 35k (server/) + 11k(half of common/) = 46k
>lines. Either you discard compatibility and make your model a lot
>easier (your description doesn't sound like this) or you do wonders
>with PHP (which I don't know) or you spend 6 months porting it and
>then have to track every other patch we apply to the server.
>
> > Incompatibility? Probably will have to do some new server code for
> > the changes planned (ie Turnbased, Strategic RPG, Real Time Strategy
> > support) but will probably try to support Freeciv clients and maybe
> > a few other opensource game clients as well. What would be the
> > problem about 3D? The main thing that would be wanted would be to
> > improve it for allowing altitude, and to allow rotation and zoom of
> > the view (so you could zoom into your cities in a multi-city game
> > and do stuff in it, and maybe even zooming through planets and
> > galaxies) I just got a new member today and Andrew John Hughes on
> > this board is interested, so development will probably start in
> > earnest soon.
>
>       Raimar
>
>--
>  email: rf13@xxxxxxxxxxxxxxxxx
>  "I do feel kind of sorry for Microsoft. Their attornies and marketing
>   force must have tons of ulcers trying to figure out how to beat (not
>   just co-exist with) a product that has no clearly defined (read
>   suable) human owner, and that changes on an hourly basis like the
>   sea changes the layout of the sand on a beach. Severely tough to
>   fight something like that."
>     -- David D.W. Downey at linux-kernel





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