[Freeciv] Re: RTS version of Freeciv; need to change my email address
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My idea is pretty much completely rewriting freeciv, by making the server be
GUI-based and still have all options set through it, and having Turn Based,
RTS and Strategic RPG options. The client would be completely rewritten to
use 3D graphics and XML-based data for maps, terrains, units, specials,
resources, animals, thrown objects, etc. Also will add some new ideas like
Morale and Pollution.
Thanks for the link about changing email addresses.
>To: "C Ratchet" <zratchet@xxxxxxxxxxx>
>Subject: [Freeciv] Re: RTS version of Freeciv; need to change my email
>Date: Mon, 8 Jul 2002 15:24:21 +0300
> > Is anyone who knows the Freeciv code interested in helping with a
> > strategy game based on Freeciv that will also XML-ize the maps and
> > and GUI the server, and make an easy ruleset and map editor?
>Why do you need another game based on Freeciv? If you
>write a patch for Freeciv, it will probably be implemented
>and Freeciv will support the XML standard.
>However, the current format of the saved games is pretty
>functionable, I don't know if making support for XML will
>If you want to start writing a patch that will allow games
>to be saved/loaded *also* in XML, you can take a more
>closer look at server/savegame.c and server/savegame.h.
>Also, for development issues, the list freeciv-dev is the
>official communication list dedicated to Freeciv.
> > Also, I need to know how to change the email address this list comes to.
>You unsubscribe the old email from this list and you
>register the new one.
>For details regarding this procedures, please visit
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- [Freeciv] Re: RTS version of Freeciv; need to change my email address,
C Ratchet <=