[Freeciv] suggestion: ships out of cities
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Here's an idea: ships should stay out of cities.
As it is, when building a city, it makes 'a hole' in the land, sometimes
even connecting two separate oceans in a keystroke. Also, when you build
a city on a mountain next to sea and bring your cruisers to that city,
their defence-points are pretty (damn) good. But what actually happens
there? Cruisers are lifted to the top of the mountain to gain extra
defence or something? :) So, how about when building a ship, after it
leaves a city, it won't be coming back, and while still in city, it has
no defence/attack points. And about recovering ships health points, it
would be enough if the ship was next to city. This would balance the
game a bit in favor of land units. I would like to play with such rules,
but how about you?
- Jussi Asp
- [Freeciv] suggestion: ships out of cities,
Jussi Asp <=
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