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[Freeciv] ship picking up and losing units (was: Bug or feature?)
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[Freeciv] ship picking up and losing units (was: Bug or feature?)

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To: freeciv@xxxxxxxxxxx (Freeciv users)
Subject: [Freeciv] ship picking up and losing units (was: Bug or feature?)
From: Reinier Post <rp@xxxxxxxxxx>
Date: Mon, 3 Jul 2000 20:04:33 +0200

> >2.   If on the way to some destination, they go through a coastal city,
> >they will unload the units they're carrying.  This inevitably costs a
> >turn (at least) while you go back for them.

This has always been the case for units that are on the ship unsentried
(i.e. in the first turn of being on the ship).

> A friend has reported this to me, but I haven't gotten around to submitting
> a real bug report via JitterBug <http://www.freeciv.org/cgi-bin/bugs>.

I may after finding out the 1.11.0  behaviour.

-- 
Reinier



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