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[Freeciv] Re: settler cost (was: "city grows to <same size>")
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[Freeciv] Re: settler cost (was: "city grows to <same size>")

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To: freeciv@xxxxxxxxxxx (Freeciv users)
Subject: [Freeciv] Re: settler cost (was: "city grows to <same size>")
From: Michael Richardson <mcr@xxxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 29 Apr 2000 11:38:17 -0400

>>>>> "Reinier" == Reinier Post <rp@xxxxxxxxxx> writes:
    >> I wish that settlers were either
    >> cheaper to build

    Reinier> Well, this wouldn't help: since 1.9.0, city growth has been the 
bottleneck
    Reinier> on producing settlers.  If it isn't for you, improve your Freeciv 
strategy :)

  Yeah, I find that is the case too... 
  Granaries seemed to help more on growth in Civ 1. 

    >> (given that they take growth as well!) or that we had
    >> road/irrigation capable units that didn't take growth. 

    Reinier> You can edit the rulesets, I look forward to your findings!
 
  Hopefully I'll get to hack on this later this summer.

   :!mcr!:            |  Cow#1: Are you worried about getting Mad Cow Disease?
   Michael Richardson |  Cow#2: No. I'm a duck.
 Home: <A 
HREF="http://www.sandelman.ottawa.on.ca/People/Michael_Richardson/Bio.html";>mcr@xxxxxxxxxxxxxxxxxxxxxx</A>.
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