[Freeciv-Dev] Re: (PR#19463) Barbarians in a no-barbarian game
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=19463 >
On Sun, 13 Aug 2006, Marko Lindqvist wrote:
>> Your units can still be "killed by barbarians" when entering a hut, even
>> if barbarians are set to 0. This is not a bug.
>
> Yes, it is. Barbarians = 1 means that barbarians appear only in huts.
> Barbarians = 0 mean no barbarians at all. At least that's what '/explain
> barbarians' say.
/explain lies. Barbarians in huts means barbarian _units_ appearing from
huts.
However, I'd be happy to see this behaviour changed, so that barbarian=0
stops huts from killing your explorer.
- Per
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