[Freeciv-Dev] Re: (PR#19463) Barbarians in a no-barbarian game
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=19463 >
Per I. Mathisen wrote:
>
> On Fri, 11 Aug 2006, superfly wrote:
>> I am running Freeciv 2.1.0-beta1 (GTK+ client), and started a game with
>> barbarians set to 0. First turn, one of my two explorers was killed by
>> barbarians. I saved the game and a record of the commands, then set all my
>> units on autoexplore to test, and several other units were also killed by
>> barbarians.
>
> Your units can still be "killed by barbarians" when entering a hut, even
> if barbarians are set to 0. This is not a bug.
Yes, it is. Barbarians = 1 means that barbarians appear only in huts.
Barbarians = 0 mean no barbarians at all. At least that's what '/explain
barbarians' say.
- ML
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