[Freeciv-Dev] Re: (PR#19463) Barbarians in a no-barbarian game
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=19463 >
On Fri, 11 Aug 2006, superfly wrote:
> I am running Freeciv 2.1.0-beta1 (GTK+ client), and started a game with
> barbarians set to 0. First turn, one of my two explorers was killed by
> barbarians. I saved the game and a record of the commands, then set all my
> units on autoexplore to test, and several other units were also killed by
> barbarians.
Your units can still be "killed by barbarians" when entering a hut, even
if barbarians are set to 0. This is not a bug.
- Per
|
|