[Freeciv-Dev] Re: (PR#14652) Patch proposal: resources cleanup
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14652 >
Jérôme Plût wrote:
> What do you think of it? Some of it can be implemented one step at a
> time (by first encapsulating the modification types and moving, for
> instance, the prereq and auto_city data to some separate place in the
> code - note that this is needed to de-hardcode infrastructure,
> whatever path is chosen to handle unit activities). As for the
> compatibility, I think that my last resource patch goes toward
> addressing the savefile compatibility issue (since modifications are
> now saved by name).
ACTIVITY_ROAD and ACTIVITY_RAILROAD should be two different activities -
like irrigation and farming are now - but with the same shortcut.
-jason
- [Freeciv-Dev] Re: (PR#14652) Patch proposal: resources cleanup, Jérôme Plût, 2005/12/01
- [Freeciv-Dev] Re: (PR#14652) Patch proposal: resources cleanup,
Jason Short <=
- [Freeciv-Dev] (PR#14652) Patch proposal: resources cleanup, Jason Short, 2005/12/02
- [Freeciv-Dev] Re: (PR#14652) Patch proposal: resources cleanup, Jerome Plut, 2005/12/05
- [Freeciv-Dev] Re: (PR#14652) Patch proposal: resources cleanup, Jason Short, 2005/12/07
- [Freeciv-Dev] Re: (PR#14652) Patch proposal: resources cleanup, Jerome Plut, 2005/12/08
- [Freeciv-Dev] (PR#14652) Patch proposal: resources cleanup, Jason Short, 2005/12/10
- [Freeciv-Dev] Re: (PR#14652) Patch proposal: resources cleanup, Jerome Plut, 2005/12/12
|
|