[Freeciv-Dev] Re: (PR#14480) AutoReply: can open units window for peacef
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Subject: |
[Freeciv-Dev] Re: (PR#14480) AutoReply: can open units window for peaceful trireme |
From: |
"Christian Knoke" <chrisk@xxxxxxxxx> |
Date: |
Fri, 28 Oct 2005 10:45:55 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14480 >
On Fri, Oct 28, 2005 at 09:51:20AM -0700, Jason Short wrote:
> Christian Knoke wrote:
> >>More funny things happen. When I conquer an empty enemy city of size 1, I
> >>destroy it, and find my musketeer happily sitting together with an enemy
> >>settler on this tile.
> >>
> >>Another size 2 city conquered gives me the city plus an enemy settler inside
> >>it. You can fancy that goto and ZOC doesn't work as usual.
> > I think these have been ghost units in the client. At least they are gone
> > after reload.
> A way to reproduce this would be great.
Impossible. I replayed over several turns the situation and can conquer the
same cities, but no ghost units. Sorry.
If you have an idea about an indication in the savegames, though, I can grep
them.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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