Complete.Org: Mailing Lists: Archives: freeciv-dev: October 2005:
[Freeciv-Dev] Re: (PR#12837) newbies never know how to declare war
Home

[Freeciv-Dev] Re: (PR#12837) newbies never know how to declare war

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: jdorje@xxxxxxxxxxxxxxxxxxxxx, rafaelbastos@xxxxxxxxxxxxx, teslacoil@xxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12837) newbies never know how to declare war
From: "Peter Schaefer" <peter.schaefer@xxxxxxxxx>
Date: Wed, 19 Oct 2005 13:50:31 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12837 >

Maybe when you are at peace or neutral respectively, doing an attack
move three times should cancel peace treaty or declare war
respectively. One problem with this idea is that it is still possible
to accidently declare war, maybe even by a goto.

On 10/17/05, Vasco Alexandre da Silva Costa <vasc@xxxxxxxxxxxxxx> wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12837 >
>
> Maybe the menu item name should be dynamic instead of just being named
> "cancel treaty". It could be named "cancel peace treaty" or "cancel
> alliance" depending on the treaty.
>
> The problem with the current item name is the result of the action it
> does is not comprehensible from that item name.
>
>
>
>





[Prev in Thread] Current Thread [Next in Thread]