[Freeciv-Dev] Re: (PR#14381) Data: nations.ruleset for Civ2
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14381 >
Vasco Alexandre da Silva Costa wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14381 >
>
> On 10/19/05, Daniel Markstedt <himasaram@xxxxxxxx> wrote:
>
>><URL: http://bugs.freeciv.org/Ticket/Display.html?id=14381 >
>>
>>The Civ1 ruleset has a nations list based on the available nations in
>>Civilization 1. Here's a nations.ruleset for Civ2 ruleset, based on the
>>nations available in Civilization 2 (Test of Time). Source:
>>http://apolyton.net/civ2/news/totrules.shtml
>>
>>One issue: Civ2 had a "Celtic" nation that Freeciv does not have. I
>>added "Irish" in it's place.
>
> Better not to use any text strings from Civilization 2. Game rules are one
> thing, coverable by patent (?) which does not seem to exist, text is
> copyrighteable.
>
> But I could be wrong, since I am not a lawyer.
Neither am I, but I believe legend text would be covered by copyright
whereas city/leader names would only be a trademark issue.
-jason
|
|