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[Freeciv-Dev] Re: (PR#14381) Data: nations.ruleset for Civ2
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[Freeciv-Dev] Re: (PR#14381) Data: nations.ruleset for Civ2

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To: himasaram@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#14381) Data: nations.ruleset for Civ2
From: "Vasco Alexandre da Silva Costa" <vasco.costa@xxxxxxxxx>
Date: Wed, 19 Oct 2005 13:46:54 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14381 >

On 10/19/05, Daniel Markstedt <himasaram@xxxxxxxx> wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14381 >
>
> The Civ1 ruleset has a nations list based on the available nations in
> Civilization 1. Here's a nations.ruleset for Civ2 ruleset, based on the
> nations available in Civilization 2 (Test of Time). Source:
> http://apolyton.net/civ2/news/totrules.shtml
>
> One issue: Civ2 had a "Celtic" nation that Freeciv does not have. I
> added "Irish" in it's place.

Better not to use any text strings from Civilization 2. Game rules are one
thing, coverable by patent (?) which does not seem to exist, text is
copyrighteable.

But I could be wrong, since I am not a lawyer.





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