[Freeciv-Dev] Re: (PR#14381) Data: nations.ruleset for Civ2
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Subject: |
[Freeciv-Dev] Re: (PR#14381) Data: nations.ruleset for Civ2 |
From: |
"Daniel Markstedt" <himasaram@xxxxxxxx> |
Date: |
Thu, 20 Oct 2005 11:09:36 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14381 >
On 2005-10-19, at 22.46, Vasco Alexandre da Silva Costa wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14381 >
>
> On 10/19/05, Daniel Markstedt <himasaram@xxxxxxxx> wrote:
>>
>> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14381 >
>>
>> The Civ1 ruleset has a nations list based on the available nations in
>> Civilization 1. Here's a nations.ruleset for Civ2 ruleset, based on
>> the
>> nations available in Civilization 2 (Test of Time). Source:
>> http://apolyton.net/civ2/news/totrules.shtml
>>
>> One issue: Civ2 had a "Celtic" nation that Freeciv does not have. I
>> added "Irish" in it's place.
>
> Better not to use any text strings from Civilization 2. Game rules are
> one
> thing, coverable by patent (?) which does not seem to exist, text is
> copyrighteable.
>
> But I could be wrong, since I am not a lawyer.
>
>
This is not borrowing anything directly from Civ2. It's only a list of
nations that were playable in that game.
Daniel
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