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[Freeciv-Dev] Re: (PR#12837) newbies never know how to declare war
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[Freeciv-Dev] Re: (PR#12837) newbies never know how to declare war

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx, rafaelbastos@xxxxxxxxxxxxx, teslacoil@xxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12837) newbies never know how to declare war
From: "Thomas Müller" <mail@xxxxxxxxxxx>
Date: Thu, 20 Oct 2005 02:56:53 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12837 >

I think, if attack another unit while at peace, there should be a counter. If 
you try it three times, you get a popup that explains how to declare war.

Thomas

Am Mittwoch, 19. Oktober 2005 22:50 schrieb Peter Schaefer:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12837 >
>
> Maybe when you are at peace or neutral respectively, doing an attack
> move three times should cancel peace treaty or declare war
> respectively. One problem with this idea is that it is still possible
> to accidently declare war, maybe even by a goto.
>
> On 10/17/05, Vasco Alexandre da Silva Costa <vasc@xxxxxxxxxxxxxx> wrote:
> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12837 >
> >
> > Maybe the menu item name should be dynamic instead of just being named
> > "cancel treaty". It could be named "cancel peace treaty" or "cancel
> > alliance" depending on the treaty.
> >
> > The problem with the current item name is the result of the action it
> > does is not comprehensible from that item name.

-- 
Wußten Sie schon...
... daß sich heulende Sirenen, weder mit Eis, noch mit Bonbons trösten
lassen?





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