[Freeciv-Dev] Re: (PR#13745) savegame crash
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Subject: |
[Freeciv-Dev] Re: (PR#13745) savegame crash |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Tue, 23 Aug 2005 01:29:44 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13745 >
On Tue, 23 Aug 2005, Per I. Mathisen wrote:
> Isn't the real problem that we try to save a target government when we
> have no target government?
--- server/savegame.c 21 Jul 2005 19:32:05 -0000 1.197.2.18
+++ server/savegame.c 23 Aug 2005 08:28:56 -0000
@@ -2440,9 +2440,11 @@
secfile_insert_int(file, old_government_id(gov),
"player%d.government", plrno);
- gov = get_government(plr->target_government);
- secfile_insert_str(file, gov->name_orig,
- "player%d.target_government_name", plrno);
+ if (plr->target_government != G_MAGIC) {
+ gov = get_government(plr->target_government);
+ secfile_insert_str(file, gov->name_orig,
+ "player%d.target_government_name", plrno);
+ }
secfile_insert_int(file, plr->embassy, "player%d.embassy", plrno);
Committed.
- Per
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