[Freeciv-Dev] Re: (PR#13353) Insane Unit Ownership at Game Start
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13353 >
BTW, could it happen that if two players started close together, with
many units and some dispersion, that units of one player would start
on the same tile, and be assigned to the other player? It is just, I
had a game were the opponent complained that he had 2 settlers less..
On 6/28/05, Benedict Adamson <badamson@xxxxxxxxxxx> wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13353 >
>
> The problem seems to be with the players created by the aifill command,
> because removing that command prevents to problem from manifesting.
>
>
>
>
>
- [Freeciv-Dev] Re: (PR#13353) Insane Unit Ownership at Game Start, Benedict Adamson, 2005/06/28
- [Freeciv-Dev] Re: (PR#13353) Insane Unit Ownership at Game Start,
Peter Schaefer <=
- [Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start, Jason Short, 2005/06/28
- [Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start, Jason Short, 2005/06/28
- [Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start, Jason Short, 2005/06/28
- [Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start, Jason Short, 2005/06/28
- [Freeciv-Dev] Re: (PR#13353) Insane Unit Ownership at Game Start, Benedict Adamson, 2005/06/29
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