[Freeciv-Dev] Re: (PR#13353) Insane Unit Ownership at Game Start
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Subject: |
[Freeciv-Dev] Re: (PR#13353) Insane Unit Ownership at Game Start |
From: |
"Benedict Adamson" <badamson@xxxxxxxxxxx> |
Date: |
Tue, 28 Jun 2005 13:43:05 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13353 >
The problem seems to be with the players created by the aifill command,
because removing that command prevents to problem from manifesting.
- [Freeciv-Dev] Re: (PR#13353) Insane Unit Ownership at Game Start,
Benedict Adamson <=
- [Freeciv-Dev] Re: (PR#13353) Insane Unit Ownership at Game Start, Peter Schaefer, 2005/06/28
- [Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start, Jason Short, 2005/06/28
- [Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start, Jason Short, 2005/06/28
- [Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start, Jason Short, 2005/06/28
- [Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start, Jason Short, 2005/06/28
- [Freeciv-Dev] Re: (PR#13353) Insane Unit Ownership at Game Start, Benedict Adamson, 2005/06/29
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