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[Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start
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[Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start

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To: badamson@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#13353) Insane Unit Ownership at Game Start
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 28 Jun 2005 19:52:03 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13353 >

Here's a fun fact.

(gdb) p pplayer->units
$3 = (struct unit_list *) 0x82a01f0
(gdb) p game.players[0].units
$4 = (struct unit_list *) 0x82a01f0
(gdb) p game.players[1].units
$5 = (struct unit_list *) 0x82a01f0
(gdb) p game.players[2].units
$6 = (struct unit_list *) 0x82a01f0
(gdb) p game.players[3].units
$7 = (struct unit_list *) 0x82a01f0
(gdb) p game.players[4].units
$8 = (struct unit_list *) 0x82a21e8




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