[Freeciv-Dev] (PR#12849) Client crash, 2.0.0 Win32 - science dialog?
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12849 >
I was playing a fairly ordinary game on Win98SE (local server, 1 AI
opponent) when the science dialog popped up, and before it had finished
drawing, the client crashed.
Don't know what year this was. I have the server-saved savegames.
2.0.0 (release) non-Gtk client, freshly installed from
Freeciv-2.0.0-win32-setup.exe.
The client doesn't appear to have dropped a CIVCLIENT.RPT, so the
attached screenshot is all I have. Here is a transcript of the visible
debugging information:
CIVCLIENT caused a general protection fault
in module USER.EXE at 000c:0000107b.
Registers:
EAX=00000031 CS=176f EIP=0000107b EFLGS=00000283
EBX=00310000 SS=306f ESP=00008c76 EBP=00008c80
ECX=00010e04 DS=16bf ESI=00020031 FS=0d87
EDX=4ba038fe ES=0000 EDI=0002559c GS=0000
Bytes at CS:EIP:
26 80 3f 5b 75 05 b8 ff ff eb 44 8b 7e 0c 66 8b
[truncated]
This crash report looks very similar to that in #12784 (same EIP,
not dissimilar registers)
It occurs to me to wonder whether this could be another manifestation of
the dialog flakiness of PR#12252. (Although I've not yet seen that with
any more recent version that that noted in the PR, and in particular not
in the 2.0.0 release.)
- [Freeciv-Dev] (PR#12849) Client crash, 2.0.0 Win32 - science dialog?,
jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx <=
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