[Freeciv-Dev] (PR#12850) AI Tries to Reinforce Lost Cities
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Subject: |
[Freeciv-Dev] (PR#12850) AI Tries to Reinforce Lost Cities |
From: |
"Benedict Adamson" <badamson@xxxxxxxxxxx> |
Date: |
Tue, 19 Apr 2005 16:44:51 -0700 |
Reply-to: |
bugs@xxxxxxxxxxx |
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12850 >
The function ai_military_defend prefers trying to defend a city to which
a defender ahas already been assigned, as recorded in punit->ai.charge.
However, in between being assigned to the defense of that city and the
execution of ai_military_defend the city might have been captured by an
enemy.
ai_military_defend should check for lost cities, and clear the
assignment of a unit if its assignment has been lost.
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