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[Freeciv-Dev] (PR#9596) Better nation selection
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[Freeciv-Dev] (PR#9596) Better nation selection

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Subject: [Freeciv-Dev] (PR#9596) Better nation selection
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Wed, 9 Mar 2005 02:27:35 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=9596 >

> [chrisk - Wed Mar 09 09:34:27 2005]:
> 
> On Tue, Mar 08, 2005 at 01:00:41PM -0800, Mateusz Stefek wrote:
> > 
> 
> > - It is stupid that Greeks are 'historical' they should be 'historical'
> > and 'modern' at least
> > - Some people are offended when we call their nation 'historical' just
> > because they don't have an independent country.
> 
> Please note, that 'historical' and 'modern' are not characteristics of the
> nation, but of the ruleset.

I understand. But some players might not and feel offended.
 
> When creating a ruleset, people make the distiction whether to write
one for
> the historical nation, which refers to a time in history where that
nation -
> or a nation with this name - has had its 'great' time, or for the modern
> nation, which refers to an existing state (according to UN I might think).
> 
> This has great influence on the selection of cities in the ruleset (at
> least). In the past, we've had some serious discussions about this point,
> because people tend to complain bitterly, that another nation has the
cities
> of their own nation in the ruleset. 
> The reason in these cases are (nowadays)
> that the ruleset is for the historical nation.
> Having said this, I don't think it is a good idea to mix historical and
> modern groups, i.e. put a nation.ruleset into both of them.
> 
> Christian
> 
There's no historical group in my patch.
Do you suggest that there should be greeks_ancient and
greeks_modern.rulesets?

Anyway My patch is about something different - it only adds possibility
of being in more than a one group.
We can even leave the old division and commit only the code.

--
mateusz



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