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[Freeciv-Dev] (PR#12271) RFC: allowing more players
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Subject: [Freeciv-Dev] (PR#12271) RFC: allowing more players
From: "Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx>
Date: Wed, 16 Feb 2005 09:53:15 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12271 >

I cringe at the 30-player / 2-barbarian limit.  Our
imagination should be the limit, not our bits -- and currently our 
imagination is at 87 nations!

This said, it would be a lot of work, because every time any code depends
on more than one player, it's touching a data structure with the fixed 32
players.  Also, there are lots of bitvectors being stuffed into an int.

At some point I looked into this, and wrote a bitvector library for
variable-length bitvectors, but then the enormity of the task
dawned on me, as did the requirement that I actually earn my keep.
The bitvector library is attached.

Am I the only one who wants lots-of-player games?  Is anyone interested
in helping development?

Attachment: bv_test.c
Description: Binary data

Attachment: bitvector.c
Description: Binary data

Attachment: bitvector.h
Description: Binary data

Attachment: bv_inline.h
Description: Binary data


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