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February 2005: [Freeciv-Dev] (PR#12271) RFC: allowing more players |
[Freeciv-Dev] (PR#12271) RFC: allowing more players[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12271 > I cringe at the 30-player / 2-barbarian limit. Our imagination should be the limit, not our bits -- and currently our imagination is at 87 nations! This said, it would be a lot of work, because every time any code depends on more than one player, it's touching a data structure with the fixed 32 players. Also, there are lots of bitvectors being stuffed into an int. At some point I looked into this, and wrote a bitvector library for variable-length bitvectors, but then the enormity of the task dawned on me, as did the requirement that I actually earn my keep. The bitvector library is attached. Am I the only one who wants lots-of-player games? Is anyone interested in helping development?
bv_test.c
bitvector.c
bitvector.h
bv_inline.h
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