[Freeciv-Dev] (PR#11497) server freeze on 2.0 beta5
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11497 >
> (24,68) is in Spain.
Ah that explains it. That is a minor bug in the AI though, but I guess
this kinda thing is being fixed all the time :)
> > I don't have to recompile everything with the new CFLAGS do I? And
if I
> > do, is it be enough if I recompile everything without -fomit-frame-
> > pointer but only freeciv with -g?
> > This time I installed freeciv with CFLAGS="-march=athlon64 -O2 -pipe
-g"
>
> You should recompile freeciv with new CFLAGS:
> CFLAGS="-march=athlon64 -O2 -pipe -g" ./configure
I did CFLAGS="-march=athlon64 -O2 -pipe -g" emerge -av freeciv
Portage (the tool started by emerge) used configure, and the output
showed that it worked as expected.
I appended the logfile from compiling/installing the thing.
2805-freeciv-2.0.0_beta7.log
Description: Binary data
- [Freeciv-Dev] Re: (PR#11497) server freeze on 2.0 beta5, Vasco Alexandre da Silva Costa, 2005/02/11
- [Freeciv-Dev] (PR#11497) server freeze on 2.0 beta7, Guest, 2005/02/12
- [Freeciv-Dev] (PR#11497) server freeze on 2.0 beta5, Guest, 2005/02/12
- [Freeciv-Dev] (PR#11497) server freeze on 2.0 beta5, Mateusz Stefek, 2005/02/12
- [Freeciv-Dev] (PR#11497) server freeze on 2.0 beta5,
Guest <=
- [Freeciv-Dev] (PR#11497) server freeze on 2.0 beta5, Mateusz Stefek, 2005/02/12
- [Freeciv-Dev] (PR#11497) server freeze on 2.0 beta5, Mateusz Stefek, 2005/02/13
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