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[Freeciv-Dev] (PR#11497) server freeze on 2.0 beta5
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[Freeciv-Dev] (PR#11497) server freeze on 2.0 beta5

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To: sj@xxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#11497) server freeze on 2.0 beta5
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Sat, 12 Feb 2005 04:27:26 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11497 >

> [guest - Sat Feb 12 11:55:44 2005]:
> 
> > [mstefek - Fri Feb 11 09:47:24 2005]:
> > 
> > > 1: Workers at 24,68 (Plains) has activity Irrigation, which it can't 
> > > continue!
> > 
> > This is because another worker has changed the only adjacent irrigated
> > tile into forest.
> 
> Don't think it's that, I didn't have anything but irrigate (grassland 
> and plains), clean pollution and road/railroad running. Anyways mine 
> doesn't appear to crash due to that either:
> 1: Workers at 24,68 (Plains) has activity Irrigation, which it can't 
> continue!
> Game saved as europe+1510.sav.gz
(24,68) is in Spain.

> I don't have to recompile everything with the new CFLAGS do I? And if I 
> do, is it be enough if I recompile everything without -fomit-frame-
> pointer but only freeciv with -g?
> This time I installed freeciv with CFLAGS="-march=athlon64 -O2 -pipe -g"

You should recompile freeciv with new CFLAGS:
CFLAGS="-march=athlon64 -O2 -pipe -g" ./configure
--
mateusz



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