[Freeciv-Dev] Re: (PR#11561) requirements for specialists
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11561 >
Jason Short wrote:
>
> + int *bonus = game.rgame.specialists[sp].bonus, j;
>
CodingStyle:
- Merging declarations ... they should only be grouped by similar function.
> + freelog(LOG_ERROR,
> + /* TRANS: Obscure ruleset error */
> + _("Specialist %s has unknown req: "
> + "\"%s\" \"%s\" \"%s\" %d (%s)"),
> + name, type, range, value, survives, filename);
As this message appears every time such a broken ruleset is loaded,
nobody but ruleset author will ever see this. No point in making it
translatable.
- ML
- [Freeciv-Dev] Re: (PR#11561) requirements for specialists,
Marko Lindqvist <=
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