[Freeciv-Dev] Re: (PR#11591) __attribute__ format for AI logging functi
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11591 >
Patch I used to confirm #11589 fixes.
- ML
diff -Nurd -X.diff_ignore freeciv/ai/ailog.h freeciv/ai/ailog.h
--- freeciv/ai/ailog.h 2004-12-18 21:39:13.312500000 +0200
+++ freeciv/ai/ailog.h 2004-12-18 21:57:04.796875000 +0200
@@ -31,9 +31,12 @@
#define LOGLEVEL_HUNT LOG_DEBUG
void PLAYER_LOG(int level, struct player *pplayer, struct ai_data *ai,
- const char *msg, ...);
-void CITY_LOG(int level, struct city *pcity, const char *msg, ...);
-void UNIT_LOG(int level, struct unit *punit, const char *msg, ...);
+ const char *msg, ...)
+ fc__attribute((format (printf, 4, 5)));
+void CITY_LOG(int level, struct city *pcity, const char *msg, ...)
+ fc__attribute((format (printf, 3, 4)));
+void UNIT_LOG(int level, struct unit *punit, const char *msg, ...)
+ fc__attribute((format (printf, 3, 4)));
void BODYGUARD_LOG(int level, struct unit *punit, const char *msg);
#endif /* FC__AILOG_H */
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