[Freeciv-Dev] (PR#11561) requirements for specialists
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11561 >
> [cazfi - Sat Dec 18 20:29:18 2004]:
>
> Jason Short wrote:
> >
> > + int *bonus = game.rgame.specialists[sp].bonus, j;
> >
>
> CodingStyle:
> - Merging declarations ... they should only be grouped by similar
function.
>
> > + freelog(LOG_ERROR,
> > + /* TRANS: Obscure ruleset error */
> > + _("Specialist %s has unknown req: "
> > + "\"%s\" \"%s\" \"%s\" %d (%s)"),
> > + name, type, range, value, survives, filename);
>
> As this message appears every time such a broken ruleset is loaded,
> nobody but ruleset author will ever see this. No point in making it
> translatable.
OK. Here's an updated patch.
-jason
spec_req-3.diff
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