Complete.Org: Mailing Lists: Archives: freeciv-dev: December 2004:
[Freeciv-Dev] Re: (PR#11336) [Patch] movetype.[ch]
Home

[Freeciv-Dev] Re: (PR#11336) [Patch] movetype.[ch]

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Subject: [Freeciv-Dev] Re: (PR#11336) [Patch] movetype.[ch]
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Thu, 16 Dec 2004 16:42:38 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11336 >


  Thinkofix...


Jason Short wrote:
> 
>>+bool unit_can_defend_here(struct unit *punit)
>>+{
>>+  /* Even transported units may step out from transport to fight,
>>+     if this is their native terrain. */
>>+  if (can_unit_exist_at_tile(punit, punit->tile)) {
>>+    return FALSE;
>>+  }
>>+  
>>+  return TRUE;
>>+}
> 
> This looks backward.



  - ML

Attachment: movement_files-3.diff.gz
Description: GNU Zip compressed data


[Prev in Thread] Current Thread [Next in Thread]