[Freeciv-Dev] Re: (PR#11336) [Patch] movetype.[ch]
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11336 >
Thinkofix...
Jason Short wrote:
>
>>+bool unit_can_defend_here(struct unit *punit)
>>+{
>>+ /* Even transported units may step out from transport to fight,
>>+ if this is their native terrain. */
>>+ if (can_unit_exist_at_tile(punit, punit->tile)) {
>>+ return FALSE;
>>+ }
>>+
>>+ return TRUE;
>>+}
>
> This looks backward.
- ML
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