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[Freeciv-Dev] Re: (PR#11477) gen imprs
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[Freeciv-Dev] Re: (PR#11477) gen imprs

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Subject: [Freeciv-Dev] Re: (PR#11477) gen imprs
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Sun, 12 Dec 2004 12:07:10 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11477 >

On Sat, 11 Dec 2004, Per I. Mathisen wrote:

> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=11477 >
>
> I read it and liked it a lot. What do you intend to do to palace, and how
> do you plan on implementing satellites? The removal of equiv_range brings

I was thinking of making palace a small wonder, albeith one that can be
moved (this would be a special flag for wonders). Satellites would sort of
be like small wonders, in that they are per player specific, but without a
hard limitation in number or belonging to a city.

> some rules change, I guess, and this needs to be spelled out. If I
> understand the change correctly - that any restrictions on building
> redundant buildings is now gone except for building the same great wonder
> twice - then this is quite acceptable to me.

Yes, this is more or less how it should work now.

---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa





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