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[Freeciv-Dev] Re: (PR#8998) Small map meets large screen, they have prob
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[Freeciv-Dev] Re: (PR#8998) Small map meets large screen, they have prob

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To: vasc@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#8998) Small map meets large screen, they have problems together.
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 30 Nov 2004 02:43:47 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8998 >

On Mon, 29 Nov 2004, Jason Short wrote:
> Solution 3.Restrict the maximum size of the mapview in mapview_common.
>  If the mapview gets too big some parts of it just aren't shown.
> Advantages: retains speed, easy to implement.Disadvantages: the whole
> mapview can never be shown.

What do you mean by "never"? As in "if mapview is larger than map never"
or as in "this also affects normal sized maps and mapviews never"?

  - Per





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