[Freeciv-Dev] Re: (PR#10914) bad vote logic
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10914 >
Per I. Mathisen wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10914 >
>
> On Sat, 6 Nov 2004, Jason Short wrote:
>
>> Vote "experi" failed with 1 against, 1 for and 1 abstentions.
>>
>>this is pregame.This is obviously premature. If more time had passed
>>and I'd gotten a chance to /vote yes the vote would have passed.
>
> More time? There is no time in pregame... when did the vote resolve?
The vote was started in pregame and ended in pregame.
A vote with 3 players should require 2 "nays" to fail.
>>Seems the comparison is rounding down.nplayers / 2 should instead
>>become (nplayers + 1) / 2.
>
> You need _more_ than 50%. This is deliberate.
To fail you need at _least_ 50% nays. This means you can't round down
when dividing by 2.
jason
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