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[Freeciv-Dev] Re: (PR#10914) bad vote logic
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[Freeciv-Dev] Re: (PR#10914) bad vote logic

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10914) bad vote logic
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Sun, 7 Nov 2004 06:34:10 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10914 >

On Sun, 7 Nov 2004, Per I. Mathisen wrote:

>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10914 >
>
> On Sat, 6 Nov 2004, Jason Short wrote:
> >  Vote "experi" failed with 1 against, 1 for and 1 abstentions.
> >
> > this is pregame.This is obviously premature.  If more time had passed
> > and I'd gotten a chance to /vote yes the vote would have passed.
>
> More time? There is no time in pregame... when did the vote resolve?
>
> > Seems the comparison is rounding down.nplayers / 2 should instead
> > become (nplayers + 1) / 2.
>
> You need _more_ than 50%. This is deliberate.

Yeah, so on 1 vs 1 you can't change a variable without the other person
wanting to, etc.

---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa






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