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[Freeciv-Dev] Re: (PR#10914) bad vote logic
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[Freeciv-Dev] Re: (PR#10914) bad vote logic

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10914) bad vote logic
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Mon, 8 Nov 2004 02:35:43 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10914 >

On Sun, Nov 07, 2004 at 09:49:31AM -0800, Jason Short wrote:
> 
> 
> A vote with 3 players should require 2 "nays" to fail.

I'd say 1 yes, 1 no, and 1 abstinate gives a fail. It may happen that you
don't see a vote request because you are too busy. It shouldn't be possible
for a minority to change the rules.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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