Complete.Org: Mailing Lists: Archives: freeciv-dev: November 2004:
[Freeciv-Dev] Re: (PR#10755) Freeciv 2.0 beta bugs (win32 build)
Home

[Freeciv-Dev] Re: (PR#10755) Freeciv 2.0 beta bugs (win32 build)

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] Re: (PR#10755) Freeciv 2.0 beta bugs (win32 build)
From: "David Noren" <bagpiper1990@xxxxxxxxxxxxx>
Date: Wed, 3 Nov 2004 07:19:39 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10755 >

I would be playing with just the client, after I started the same game with the 
server, and it would not do a savegame.

-----Original Message-----
From: James Canete [mailto:use_less@xxxxxxxxxxx]
Sent: Wednesday, November 03, 2004 1:31 AM
To: bagpiper1990@xxxxxxxxxxxxx
Subject: (PR#10755) Freeciv 2.0 beta bugs (win32 build) 



<URL: http://rt.freeciv.org/Ticket/Display.html?id=10755 >

Hmm, were you running the server separately from the client, as opposed
to letting the client start it itself?  I don't think save game is
supported from the client in that situation.  Is this a bug? :)

-James Canete





[Prev in Thread] Current Thread [Next in Thread]