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[Freeciv-Dev] Re: (PR#10759) Alltemperate Bug
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[Freeciv-Dev] Re: (PR#10759) Alltemperate Bug

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To: michael@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10759) Alltemperate Bug
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 28 Oct 2004 00:19:29 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10759 >

Marcelo Burda wrote:

> a good gen-terrains ruleset need at last one terrains type with starter
> flag for all climatic zones, 

No.  We don't want players starting on tundra or forest (I think) by 
default.

> if temperature is set to 0 in a alltemperate map all near oceans map
> will get as cold  and all high terrains too then probably all map is
> tundra, mountains, hill, forest and maybe dessert, no terrains has
> starter flags and code fail to count goodies ! in tiny maps there are no
> room for 30 players!

When that happens we can ignore the Starter terrain flag - so long as we 
give a warning message.  Then we can try placement again on all 
non-dangerous terrains.

jason




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