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[Freeciv-Dev] Re: (PR#10336) citymap cleanup
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[Freeciv-Dev] Re: (PR#10336) citymap cleanup

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10336) citymap cleanup
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 29 Sep 2004 00:15:50 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10336 >

On Tue, 28 Sep 2004, Jason Short wrote:
> In the current code citymap_init_turn is never called at all! You can
> see this with the first attached patch. Unless you are using
> H_EXPERIMENTAL the initialization is never done. But the citymap is
> always used by the ai.

Ooops. But interesting that the AI managed somehow anyway. The settler
code was originally written without citymap_turn_init().

> Per: the part of the documentation that isn't clear is what the ID value
> means. Is this a city id or a unit id?

As the documentation makes clear, it can be either.

  - Per




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