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[Freeciv-Dev] Re: (PR#10361) Change to whale special
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[Freeciv-Dev] Re: (PR#10361) Change to whale special

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Subject: [Freeciv-Dev] Re: (PR#10361) Change to whale special
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 28 Sep 2004 03:07:39 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10361 >

On Mon, 27 Sep 2004, Brett Albertson wrote:
> Early in the game, it is hard to have any decent shield production out
> of those cities without a whale.

This is a good objection. However, there should be a way to get decent
shield production early game without sheer luck. Preferably a building
that gives increased shield production.

I experimented with a Sawmill building in one ruleset that made Forest
tiles yield 2 extra shields when worked, at 30 build cost and 3 upkeep. It
worked quite well, IMHO.

Someone suggested a Blacksmith building on the forums.

  - Per




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