[Freeciv-Dev] (PR#10218) Too few nations in civ1 ruleset
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10218 >
> [marko.lindqvist@xxxxxxxxxxx - Mon Sep 20 21:37:54 2004]:
> 
> 
>   For maximum civ1 compatibility we have civ1/nations.ruleset with just 
> 14 nations:
> 
> assertion "num_nations_avail > 0" failed: file 
> "../../freeciv-patch/server/plrhand.c", line 1776
> 
> 
>   I got this when civil war split one player in a game where I had 
> luckily set aifill exactly 14.
How did civilization I handle this?
jason
 
 
 
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