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[Freeciv-Dev] (PR#10218) Too few nations in civ1 ruleset
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[Freeciv-Dev] (PR#10218) Too few nations in civ1 ruleset

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To: marko.lindqvist@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#10218) Too few nations in civ1 ruleset
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 21 Sep 2004 09:38:08 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10218 >

> [marko.lindqvist@xxxxxxxxxxx - Mon Sep 20 21:37:54 2004]:
> 
> 
>   For maximum civ1 compatibility we have civ1/nations.ruleset with just 
> 14 nations:
> 
> assertion "num_nations_avail > 0" failed: file 
> "../../freeciv-patch/server/plrhand.c", line 1776
> 
> 
>   I got this when civil war split one player in a game where I had 
> luckily set aifill exactly 14.

How did civilization I handle this?

jason



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