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[Freeciv-Dev] Re: (PR#10218) Too few nations in civ1 ruleset
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[Freeciv-Dev] Re: (PR#10218) Too few nations in civ1 ruleset

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To: marko.lindqvist@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10218) Too few nations in civ1 ruleset
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 21 Sep 2004 14:31:52 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10218 >

Benedict Adamson wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10218 >
> 
> Is this a potential problem regardless of how many nations we have in 
> the rule set? If new nations created by civil war can themselves 
> (eventually) have civil war, the number of nations can grow without 
> limit. Perhaps just better to detect when we are at the limit and plunge 
> the nation into anarchy instead?

Yes and no.  The maximum number of players is 30 - much lower than the 
number of nations in the default ruleset.  Presumably there's already a 
check to prevent overrunning this limit.  We just need to extend this check.

jason




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