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[Freeciv-Dev] Re: (PR#10034) no contact with adjacent player
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[Freeciv-Dev] Re: (PR#10034) no contact with adjacent player

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Subject: [Freeciv-Dev] Re: (PR#10034) no contact with adjacent player
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 11 Sep 2004 10:13:16 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10034 >

Marko Lindqvist wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10034 >
> 
>   I've seen this too. Problem seems to be that created player does have 
> contact with you, but not vice versa. When you move units make_contact() 
>   makes contact (both ways) only if enemy has no contact with you. So 
> you get contact only when enemy (AI) moves his units
> (make_contact() checks if your enemys enemy, you, has contact with your 
> enemy :-)

Does this have anything to do with owning Marco Polo's embassy?

jason




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