[Freeciv-Dev] Re: (PR#10034) no contact with adjacent player
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=10034 >
I've seen this too. Problem seems to be that created player does have
contact with you, but not vice versa. When you move units make_contact()
makes contact (both ways) only if enemy has no contact with you. So
you get contact only when enemy (AI) moves his units
(make_contact() checks if your enemys enemy, you, has contact with your
enemy :-)
- Caz
- [Freeciv-Dev] Re: (PR#10034) no contact with adjacent player, Jason Short, 2004/09/10
- [Freeciv-Dev] (PR#10034) no contact with adjacent player, Brett Albertson, 2004/09/10
- [Freeciv-Dev] Re: (PR#10034) no contact with adjacent player,
Marko Lindqvist <=
- [Freeciv-Dev] Re: (PR#10034) no contact with adjacent player, Marko Lindqvist, 2004/09/11
- [Freeciv-Dev] Re: (PR#10034) no contact with adjacent player, Jason Short, 2004/09/11
- [Freeciv-Dev] Re: (PR#10034) no contact with adjacent player, Marko Lindqvist, 2004/09/11
- [Freeciv-Dev] Re: (PR#10034) no contact with adjacent player, Marko Lindqvist, 2004/09/11
- [Freeciv-Dev] Re: (PR#10034) no contact with adjacent player, Jason Short, 2004/09/11
- [Freeciv-Dev] Re: (PR#10034) no contact with adjacent player, Marko Lindqvist, 2004/09/12
- [Freeciv-Dev] Re: (PR#10034) no contact with adjacent player, Marko Lindqvist, 2004/09/12
- [Freeciv-Dev] Re: (PR#10034) no contact with adjacent player, Marko Lindqvist, 2004/09/18
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