[Freeciv-Dev] Re: (PR#9684) civworld saves core
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9684 >
Per I. Mathisen wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9684 >
>
>>- game.save_options.save_random = 0;
>>+ game.save_options.save_random = 1;
>> if (game.nplayers > 0) {
>> game.save_options.save_players = 1;
>>
>>maybe this will fix?
>
>
> No, it does not. I have to set it to save_random = 1 _and_ add a
> [random] block to the savegame to make it work.
Look at data/scenario/earth-80x50-v2.sav. It does not have any of these
values and it works fine. What is the difference?
jason
|
|