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[Freeciv-Dev] Re: (PR#9684) civworld saves core
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[Freeciv-Dev] Re: (PR#9684) civworld saves core

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To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] Re: (PR#9684) civworld saves core
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Fri, 13 Aug 2004 02:48:31 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9684 >

On Fri, 13 Aug 2004, Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9684 >
> > [perrin@m195h freeciv]$ server/civserver --file
> > ../civworld/attacktest.sav.gz
> > This is the server for Freeciv version 1.14.99-devel
> > You can learn a lot about Freeciv at http://www.freeciv.org/
> > 2: Loading rulesets
> > civserver: rand.c:85: myrand: Assertion `rand_state.is_init' failed.
> > Aborted
> >
> > Why is this?
>
> The scenarios in CVS work fine.Without more info it's hard to say.

The civworld saves do not contain randomness info. Also, randseed and
saverand are zero. I copied those over from a recent savegame, and it ran
fine.

  - Per




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