[Freeciv-Dev] (PR#9637) Ocean numbers
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9637 >
> [mburda - Jeu. Aoû. 12 11:59:30 2004]:
>
> Use negative value as num continent is bug certifed, some array use
it
> with not care of negative values. Best use positive ones for oceans.
> We have less code to debug!
>
> Marcelo
>
I was treeing to debug with positive values, but the most dificult
part is in ia, i not know at all this code.
but normaly cities can be in sea, thien a think there are not choice.
Marcelo.
- [Freeciv-Dev] (PR#9637) Ocean numbers, (continued)
- [Freeciv-Dev] (PR#9637) Ocean numbers, Gregory Berkolaiko, 2004/08/11
- [Freeciv-Dev] (PR#9637) Ocean numbers, Marcelo Burda, 2004/08/12
- [Freeciv-Dev] (PR#9637) Ocean numbers, Marcelo Burda, 2004/08/12
- [Freeciv-Dev] (PR#9637) Ocean numbers, Marcelo Burda, 2004/08/12
- [Freeciv-Dev] Re: (PR#9637) Ocean numbers, Jason Short, 2004/08/12
- [Freeciv-Dev] Re: (PR#9637) Ocean numbers, Jason Short, 2004/08/12
- [Freeciv-Dev] Re: (PR#9637) Ocean numbers, Jason Short, 2004/08/12
- [Freeciv-Dev] Re: (PR#9637) Ocean numbers, Marcelo Burda, 2004/08/13
- [Freeciv-Dev] Re: (PR#9637) Ocean numbers, Marcelo Burda, 2004/08/13
- [Freeciv-Dev] (PR#9637) Ocean numbers, Marcelo Burda, 2004/08/13
- [Freeciv-Dev] (PR#9637) Ocean numbers,
Marcelo Burda <=
- [Freeciv-Dev] Re: (PR#9637) Ocean numbers, Gregory Berkolaiko, 2004/08/13
- [Freeciv-Dev] Re: (PR#9637) Ocean numbers, Marcelo Burda, 2004/08/13
- [Freeciv-Dev] (PR#9637) Ocean numbers, Gregory Berkolaiko, 2004/08/13
- [Freeciv-Dev] Re: (PR#9637) Ocean numbers, Jason Short, 2004/08/13
- [Freeciv-Dev] (PR#9637) Ocean numbers, Gregory Berkolaiko, 2004/08/14
- [Freeciv-Dev] Re: (PR#9637) Ocean numbers, Gregory Berkolaiko, 2004/08/16
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