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[Freeciv-Dev] Re: (PR#7228) freeciv-client-gtk: City name problems (Uni
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[Freeciv-Dev] Re: (PR#7228) freeciv-client-gtk: City name problems (Uni

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To: jordi@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7228) freeciv-client-gtk: City name problems (Unicode problem?)
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 15 Jan 2004 17:30:24 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7228 >

Raimar Falke wrote:

>>The data is stored in the rulesets in latin1, as before.  On loading, it
>>is converted into the local character set.
> 
> 
> Where does this happens?
> 
> $ grep -Irn iconv_open .|fgrep .c
> ./client/gui-sdl/gui_iconv.c:104:  iconv_t cd = iconv_open(pTocode, 
> pFromcode);
> ./client/gui-sdl/gui_iconv.c:193:  cd = iconv_open(pTocode, pFromcode);
> ./intl/loadmsgcat.c:300:          domain->conv = iconv_open (outcharset, 
> charset);

S1_14 only.  See PR#1824.  It is only a partial fix designed to avoid 
hideous bugs on single-player systems.  In multi-player it won't work 
very well.

jason




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