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[Freeciv-Dev] Re: the usual clash of personal style
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[Freeciv-Dev] Re: the usual clash of personal style

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To: "Brandon J. Van Every" <vanevery@xxxxxxxxxxxxxxxxxxx>
Cc: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: the usual clash of personal style
From: Thomas Strub <ue80@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 21 Dec 2003 20:12:15 +0100

On Sun, Dec 21, 2003 at 12:01:13AM -0800, Brandon J. Van Every wrote:
> From: John Goerzen [mailto:jgoerzen@xxxxxxxxxxxx]
> >
> > Really, you have forced few issues, if any,
> > other than to claim that nobody here is as worthy a Game
> > Designer
> 
> Right, nobody here is worthy of the title, insofar as Freeciv
> demonstrates.  Would be happy to see your Game Design treatises in other
> work and other forums.  Your game design work in Freeciv is moribund.
> 
> > as His
> > Royal Highness Brandon Van Every, Owner Of Two Domains.
> 
> I could care less about being the basis of comparision.  Take
> *anybody's* new ideas.  When you have no new ideas whatsoever, you are
> not a Game Designer.
> 
> > More to the point, you have demonstrated a serious lack of
> > understanding
> > of how Free Software projects can and do run,
> 
> And what point is this?  Has software engineering now become the topic
> du jour?
> 
> > and your inability to
> > learn from atempts people have made to educate you --
> 
> Such as yourself?  If I consider a number of things you have said to be
> wrong, and I feel I've addressed your points in debate, and you don't
> choose to accept those points or to acknowledge that I've processed
> yours... this makes me insufficiently or incorrectly educated?  I don't
> think so.  I think it means you and I don't have much more to say to
> each other.
> 
> > and your complete ignorance of a majority of them --
> 
> Does "them" have an antecedant?  Or are you just on a roll?
> 
> > Then, you use that ignorance as the basis for your attacks on the
> > project and its programmers, which by the way, you don't appear to be
> > able to identify.
> 
> You want me to name the Freeciv project leads?  This is at stake for
> you?  Proves / disproves something for you?
> 
> > I think that very few people give much consideration to ideas that are
> > given in the form "I am an awesome Game Developer, own two
> > Domain Names,
> > and know many people at the GDC.  You are a sucky technology peon and
> > your game sucks and everything about your project is crap.  You should
> > really submit to my will in every way, and implement the
> > following ideas to the letter."
> 
> My comments are more specific than that.  It's clear though that you've
> lost emotional control and aren't going to argue straight.
> 
> > You have not shown anybody even one line of code, and you use as an
> > excuse that you were rebuffed.  BS!  FreeCiv is GPL, and nobody can
> > rebuff you from writing good code for it.
> 
> I've had private e-mail discussions about the culture clash here.  I'm a
> businessman: I evaluate things in terms of time, money, risk, schedules,
> and deadlines.  That means nothing gets written until the plan is
> viable.  You, it seems, are a typical open source hobbyist.  You think
> it's all about handing over completed chunks of code to others.  This is
> how you transmit respect and goodwill in your communities.  That sort of
> thing is against my intersts.  It costs me money, and it stands a very h
> igh chance of being for nothing.
> 
> > > Here's my return advice: get
> > > what you want out of things.  And ignore / bypass people who can't /
> > > won't help you do that.
> >
> > Excellent.  Does that mean we should all killfile you then?
> 
> Please feel free.
> 
> However, I think part of you realizes the truth behind a number of
> things I say, and you just don't like hearing it.  You know the game
> designing isn't any good around here.  You know I haven't actually
> insulted anyone's network code, or project organization.  There's a very
> simple way to understand where I'm coming from:
> 
> - I can't stand people who clone commercial games and never contribute
> any game design thought of their own.

"        "

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
Reden ist Silber,
      Schweigen ist Gold!


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