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[Freeciv-Dev] Re: Artistic polish
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To: "Brandon J. Van Every" <vanevery@xxxxxxxxxxxxxxxxxxx>
Cc: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Artistic polish
From: Raimar Falke <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Sun, 23 Nov 2003 14:38:13 +0100

On Sun, Nov 23, 2003 at 05:15:40AM -0800, Brandon J. Van Every wrote:
> From: Raimar Falke [mailto:i-freeciv-lists@xxxxxxxxxxxxx]
> >
> > Freeciv can be changed so that it can read the civ3 graphics format
> > (the original one and the graphics made by 3rd parties).
> 
> And it hasn't happened because... people aren't paid to do it, so it
> happens slooooooowly if at all?

It hasn't happend because it looks like eye-candy hasn't a high
priority among the _existing_ developers/contributors.

> > http://www.wesnoth.org/ is an open source game and has the eye candy.
> 
> To be honest, the first one in the TBS genre I've seen.  I've done a
> *lot* of looking... Sourceforge is certainly no hot pot of commercial
> quality products!  Ok, now I realize there's Savannah, that's another
> port of call.  Can you name any other sites where one should look?
> Gotdotnet has Notgotit.  Ok, I'm trying Google on "hex game open
> source."  I've found the Linux Game Development Center, although as a
> Windows guy that's a hit or miss proposition for me.  I think the best
> projects tend to have their own websites, which ironically makes them
> harder to find.

I'm sure the people on the list know other games which have a similar
level of eye-candidness (if such games exists).

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Are you saying that you actually used the Classpath Java AWT classes in 
  addition to the GTK peers and got them to display something?
  Wow.  That's way better than I did and I wrote the code!"
    -- Aaron M. Renn in the classpath mailing list


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