[Freeciv-Dev] Artistic polish
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From: Anthony J. Stuckey [mailto:astuckey@xxxxxxxx]
>
> Frankly, what most open-source games need (including Freeciv) is
> polish. Compare, for instance, the Escape Velocity line of games
> (http://www.ambrosiasw.com) with Vega Strike.
> (http://sourceforge.net/projects/vegastrike/)
Not really fair, since one has real $$$$$$ behind it and the other
doesn't. We could make all kinds of eye candy comparisons between
Freeciv and Civ III, it's not a basically fair comparison.
I'm not sure what kinds of open source games can garner the best eye
candy and production values. At a guess, I'm tempted to say you'd need
to be working in a genre that's wildly popular. People like Civ, but
tons more people like FPS and RTS games. I think the few open source
projects I've seen that had real production values were based on FPS 3D
engines.
Maybe a lot of the artistic effort gets sucked up by the commercial
modding community?
Cheers, www.indiegamedesign.com
Brandon Van Every Seattle, WA
Taking risk where others will not.
- [Freeciv-Dev] Artistic polish,
Brandon J. Van Every <=
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