[Freeciv-Dev] Re: Python?
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On Fri, Nov 21, 2003 at 09:30:03PM -0800, Brandon J. Van Every wrote:
> Has anyone ever been interested in making the Freeciv code OO, i.e.
> migrating away from C by gradual, hodgepodge methods?
ObjectCiv, http://sourceforge.net/projects/objectciv. It's one of the many
SourceForge 'never released any files' projects.
> Has anyone proposed using Python for that task? Has anyone done any
> work on it?
>
> Slightly different question: has anyone suggested embedding Python
> support in Freeciv? Has anyone actually done work on it?
There is a patch somewhere which embeds Python in the server and client.
It's a few years old though... and you'll have to wait until the search
engine is fixed, unless someone has a direct link. There is also
FreecivAC at http://freecivac.sourceforge.net/, which embeds S-Lang into
the server in a limited fashion (part of the newcompounds patch). Both
will require you to fiddle with C though to apply to current CVS.
Ben
--
ben@xxxxxxxxxxx http://salilab.org/~ben/
"Ice formed on the butler's upper slopes."
- 'Pigs Have Wings (1952), ch. 5, pt. i', P.G. Wodehouse
[Freeciv-Dev] Re: Python?, Per I. Mathisen, 2003/11/22
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